drafty

How to comment on a prototype

Quick answer

To comment on a prototype, you need either a Figma account (for native in-file comments) or a shared review link your client can annotate in their browser without one. In Figma presentation mode, press C, click the element, and type — but every reviewer needs a free Figma account first. If that's the blocker, export the key frames and share them via a link that accepts guest comments pinned to the exact spot.

Step 1

In Figma presentation view (everyone needs an account)

Open your Figma prototype and click the play button (top-right) to enter presentation mode. Press C to activate the comment tool, click the element or drag a region to select it, type your note, and hit Enter. Comments appear as numbered pins on the frame; teammates can reply and resolve threads directly in presentation view. The hard limit: every person leaving a comment must be signed into a Figma account. Set share access to 'Anyone with the link can view' and your client can click through the prototype, but the comment tool sits behind a login wall. Figma's community forum has tracked this friction since 2021 — the guest-commenting request has over 17,000 views. If your client won't create an account (and many won't), this path ends at the login screen.

Step 2

In Figma design view on the file itself (team-only)

Back in the editor (not presentation mode), press C to enter comment mode, then click anywhere on a frame or component to pin a note. This is the fastest path for internal team review — designers, PMs, and engineers with file access can thread comments, mention people with @name, and resolve issues as they're fixed. It is strictly for people who already have Figma access. Share the prototype with a client this way and they land on the editor, not the flow — wrong context, confusing interface. The most common mistake is sending a client the editor link instead of the presentation link and wondering why the feedback comes back vague. Use presentation mode (the /proto/ URL) for anything that goes outside the team.

Step 3

Via a shared frame link (works for any client, no account)

Export the prototype frames your client needs to react to — in Figma, select the frames, hit Cmd/Ctrl + Shift + E, choose PNG, and export. Then drop those PNGs into a review tool that generates a public link. Your client opens the URL in any browser (phone or desktop), clicks the exact button, section, or copy they mean, and leaves a note pinned right there — no Figma account, no extension, nothing to install. This is the method most designers land on after the first client who bounced at the Figma login screen. The feedback you get back is qualitatively different: 'the CTA label is unclear' pinned to the actual button beats 'the button near the bottom of screen three' in an email. You lose live interaction fidelity (it's flat frames, not a clickable flow), but for layout, copy, and visual sign-off rounds — which is most client annotation — that tradeoff is worth it.

The faster way

If your client keeps bouncing at the Figma login screen, drop your exported prototype frames into Drafty and send the link. They open it in any browser, click the exact element they mean, and leave a note pinned right there — no account, no install. Comments are threaded and anchored to the spot. When you push a revised set of frames to the same link, the thread stays intact. Works on exports from Figma, Framer, or Sketch, on phone or desktop.

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Questions

Can you comment on a Figma prototype without a Figma account?
No — Figma requires a signed-in account to leave comments, even on prototype links set to 'Anyone with the link can view.' Clients can click through the interactive flow, but the comment tool is locked behind a login. The standard workaround is to export the key frames and share them via a review tool that allows guest commenting on a public link.
How do I leave a comment on a prototype in Figma?
Open the prototype in presentation mode (the play button, top-right in Figma), press C to activate the comment tool, click the element or drag to select a region, type your note, and press Enter. You and every reviewer must be signed into a Figma account to post comments. In the design editor, the same C shortcut works for team members with file access.
How do I share a prototype with a client so they can comment?
Two options: share the Figma presentation link and ask clients to create a free Figma account (required to comment), or export the frames as PNGs and share a review link they annotate as a guest in any browser. Most designers use the second path for external clients because it removes the signup step that causes clients to abandon the review or send feedback via email instead.
How do I get prototype comments from multiple stakeholders in one place?
Send everyone the same link rather than individual emails or attachments. When all reviewers comment on the same URL, every note lands in one thread — no reconciling three annotated screenshots or chasing a reply-all chain where one stakeholder replied only to you. For a Figma prototype, this means one presentation link; for a no-account review, one shared frame link in a tool like Drafty or Markup.io.
Why won't my client comment on the Figma prototype I sent them?
Almost certainly because they hit the Figma login screen before they could type anything. Figma's presentation view lets clients click through the flow without an account, but adding a comment requires signing in. Clients who aren't designers often interpret the login wall as a permission error, close the tab, and email you instead. If that's what's happening, switch to a shared frame export with a review link that doesn't require an account.
What is the difference between commenting on a prototype and reviewing a design file?
Prototype comments happen in presentation mode — reviewers see the interactive flow and pin notes to specific screens or elements as they click through. Design file comments happen in the editor — the team annotates layers, components, and styles directly on the working canvas. Clients should only ever see the prototype (presentation view); the design file is for the internal team. Sending clients the editor link is the most common mistake in this workflow.

Keep exploring

Stop emailing files back and forth.

Share one link. They comment on the exact spot — no account, always the current version.